Croquet Mythos
A first-person world built on Croquet Microverse, here showing two out of the three users in the world. Thousands of NPCs react to the user avatars and to a galloping horse. As usual in Croquet, synchronising the NPCs requires zero extra network traffic; each client simulates their behaviours identically.
Recorded only: the original system is not available to try.
Highlights of a tour of Mythos created by David A Smith.
Mythos was built by the Croquet team, with a horse by Mirada, a temple by Havolik and terrain from Mike Linkovich’s Terra. It combines a first-person experience with Croquet’s capacity for replicating highly complex simulations.
Part of the Croquet startup adventure · ← Croquet Microverse tour · Croquet for Unity →